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Learning D3.js Mapping, by Thomas Newton, Oscar Villarreal
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Build stunning maps and visualizations using D3.jsAbout This Book
- Dive into D3.js and apply its powerful data binding ability in order to create stunning visualizations
- Learn the key concepts of SVG, JavaScript, CSS and the DOM in order to project images onto the browser
- Solve a wide range of problems faced while building interactive maps with this solution-based guide
If you are interested in creating maps for the web GIS data, this book is for you. Familiarity with D3.js will be helpful but is not necessary.
What You Will Learn- Access data resources to make maps and learn how to modify structures
- Render your maps on a browser
- Style your maps according to your needs and bind events to maps to make them interactive
- Tie paths to the geospatial data to outline an SVG map
- Use Chrome Dev Tools in order to inspect created code
- Fetch data through AJAX calls with the assistance of the D3.js library
- Work with data structures and compose blocks of logic into reusable functions
- Troubleshoot your code
D3.js is a visualization library used for the creation and control of dynamic and interactive graphical forms. It is a library used to manipulate HTML and SVG documents based on data. A consolidated resource on obtaining geographic data, modifying it to your convenience, and visualizing it with augmented data using D3.js, this book will meet your mapping needs.
Starting with a working map, you will explore the tools required to start the construction process, further moving on to cover the fundamentals of SVG and understanding its relation to creating maps using D3. Equipped with this overview, you will learn to make optimum use of D3's mapping, covering the main enter, update, and exit methods that allow D3.js to do its magic. Dealing with data joining and pairing with HTML and SVG, you will be introduced to different aspects of GEO data, along with the common file formats and converting data into GeoJSON and TopoJSON. You will learn to apply interactivity to your maps and create stunning visualizations before finally ensuring problem-free development with a chapter on troubleshooting.
- Sales Rank: #503989 in eBooks
- Published on: 2014-12-29
- Released on: 2014-12-29
- Format: Kindle eBook
About the Author
Thomas Newton
Thomas Newton has 20 years of experience in the technical industry, working on everything from low-level system designs and data visualization to software design and architecture. Currently, he is creating data visualizations to solve analytical problems for clients. When he is free, he spends as much time as possible with his family, ideally with a skateboard involved.
Oscar Villarreal
Oscar Villarreal has been developing interfaces for the past 10 years, and most recently, he has been focusing on data visualization and web applications. In his spare time, he loves to write on his blog, oscarvillarreal.com, and go rock climbing somewhere in the Rockies. He also loves to spend time with his wife and his first child.
Most helpful customer reviews
9 of 10 people found the following review helpful.
So much more than just d3 with maps
By Christopher Parker
I wish more tech books were written like this. I have a ton of books just sitting on my shelf that are just collecting dust - I read them once and I put them aside.
I was skeptical that such a short book would be if any use, but my favorite tech book are short and concise. So, I bought this on a whim. I needed to learn d3.
This book is awesome. I spent the weekend working through the whole thing. The code is really well written. My goodness - it is well written! And there are test cases! The book is actually practical. Tech books like this are never practical, but this one is.
Anyways, call me impressed. Super happy with this purchase.
2 of 3 people found the following review helpful.
Exploring the terra incognita of mapping with D3
By Mark D
Making maps is about clearly describing a terra incognita. As such this book is a crisp and concise exploration of making maps using D3, which itself is unknown landscape to many developers. I thoroughly enjoyed this book, especially since it was not a monolithic tome. It is just long enough to cover the subject matter in detail, and not so verbose that you need to carve out a week to read it.
0 of 0 people found the following review helpful.
I really like this book - it gives good explanations and good ...
By v_we
I really like this book - it gives good explanations and good examples.
I am giving 4 instead of 5 stars, because when discussing code snippets, the writing inconsistently places explanations of the code.
It sometimes does the following (where explanation precedes) -
"X does y thing:
[insert code snippet]"
OR explanation of code/discussion of code is placed after code snippets
[code snippet]
lakjdsalfkdajflkadsjfa
[code snippet]
dalkfjalfska
Both of these are fine ,but the above result in some confusion when there are larger discussions of longer code pieces. Switching between the two when discussing the SAME "chapter" or concept makes you unsure what is getting referenced (when something is not blatantly labeled in the explanation text). Is the discussion regarding the former code or the latter? I have worked with d3 before and so generally do know what it is discussing, but sometimes i have gotten confused. I imagine people who barely have used d3 would therefore be more confused than I have been occasionally.
I believe consistency is key when teaching anything, especially in this kind of stuff. providing variance in the way the code is displayed and explained is fine, but perhaps it would be more beneficial to continue one or the other throughout the book. When reading through it causes one to occasionally have to reread a page when you realize the format of explanations shifted from the way you "just" read a different code discussion.
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